2004 Canadian Computing Competition, Stage 2

Day 2, Problem 2: Jengaism

Jenga is a popular game involving a tower constructed of 1x1x3 blocks. Initially, this tower has 18 levels, each consisting of three blocks laid side to side. The blocks on alternating levels are oriented at right angles. Thus, each block touches all three of the blocks in the levels above and below it. Here is a picture of the actual game:

Jenga board game

Play involves each player removing a block from somewhere in the tower, and putting it in a new position on top. The goal is to do this without knocking over the tower. Blocks are always removed from below the highest complete level, and the top level is always completed before a new level is started (at right angles, of course).

Write a program which reads sequential moves of a Jenga game and determines at what point the tower (or any part of it) falls or topples.

Note that a structure will topple if its center of gravity, projected onto its base, lies outside the convex hull of its support points. If the center of gravity lies exactly on the edge of this hull, we will assume that the structure is stable.

Input

The first line contains N, the number of moves. The next N lines describe one move per line, with two locations separated by a single space. The first is the location of the block to be removed, and the second is where it will be put back. A location is specified as a number, specifying the level, and then a letter A-C, specifying its position in the level (left to right or front to back).

For instance, the top level of the initial tower configuration consists of blocks at 18A, 18B, and 18C. Below is a diagram of the pieces, labelled with a front and right side perspective.

18C
17A 17B 17C
16C
15A 15B 15C
14C
13A 13B 13C
12C
11A 11B 11C
10C
9A 9B 9C
8C
7A 7B 7C
6C
5A 5B 5C
4C
3A 3B 3C
2C
1A 1B 1C
18A 18B 18C
17C
16A 16B 16C
15C
14A 14B 14C
13C
12A 12B 12C
11C
10A 10B 10C
9C
8A 8B 8C
7C
6A 6B 6C
5C
4A 4B 4C
3C
2A 2B 2C
1C

Output

If the tower collapses after removing a block at location L, output "The tower collapses after removing L".
If the tower collapses after placing a block at location L, output "The tower collapses after placing L".
If all moves execute successfully (i.e., without causing the tower to fall), output "The tower never collapses".

Sample Input 1

4
6B 19B
7B 19A
17B 19C
17A 20B

Sample Output 1

The tower collapses after removing 17A

Sample Input 2

2
17C 19C
17A 19A

Sample Output 2

The tower never collapses

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Point Value: 10
Time Limit: 2.00s
Memory Limit: 16M
Added: Dec 27, 2008

Languages Allowed:
C++03, PAS, C, HASK, ASM, RUBY, PYTH2, JAVA, PHP, SCM, CAML, PERL, C#, C++11, PYTH3

Comments (Search)

how are we suppose dto figure that out?

Some simple logic goes a long way.

what are those?

I have absolutely no idea and I solved it.
Grammar error TT