# Simulation

Simulation is a technique in programming where all events are processed in the order of occurrence. By translating real world logic into programming code, simulation speeds up tasks that may otherwise take a long time for human. Simulation does not provide alternative shortcuts to a solution; it simply speeds up the process.

## Example[edit]

### Problem[edit]

Given trees and the number of days each tree takes to grow a fruit, compute the total number of fruits after days.

### Solution[edit]

For each tree , keep a variable indicating the number of days it takes for the next fruit to grow. Simulate the situation day by day. On each day, decrease by 1 and increase the fruit count by the number of 's that equal zero, and reset these 's. Output the total sum at the end.

### Analysis[edit]

This solution gives the correct answer, in time. This is fine if is small, but a better technique is required if is large.

## Characteristics[edit]

When a problem is logically simple and can be directly done by human, simulation is very likely the solution. When the bounds on variables are small, simulation is a quick, safe, and convincing technique. When run time is a concern, other techniques such as dynamic programming may be required.