Editing User:Brian/Bridge/Rebids after opening one of a major
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− | + | ==Without interference== | |
− | + | ===After a single raise=== | |
− | + | A single raise means that partner responded 2 of your major, showing 3+ card support and 6 to 10 points. Be sure to re-evaluate your hand now that a fit has been found. | |
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− | + | I have 15- total points → Pass. | |
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− | + | I have 16 to 18 total points and a weak side suit in which I'm concerned we might lose 3 tricks → Bid the weak suit. This is called a '''help suit game try.''' | |
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− | + | I have 16 to 18 total points and a balanced hand → Bid 2NT. | |
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− | + | I have 16 to 18 total points → Bid 3 of your major. | |
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− | + | I have 19+ total points and no slam interest → Sign off in game. | |
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− | + | I have 19+ total points including a small singleton or void in a side suit → Make a jump in the side suit (a splinter), showing slam interest. For example, after 1♥ - 2♥, the rebids of 3♠, 4♣, and 4♦ are splinters. After 1♠ - 2♠, the rebids of 4♣, 4♦, and 4♥ are splinters. | |
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− | + | I have 19+ total points and I'm interested in slam → Start with a help-suit game try, possibly artificial, which is one-round forcing. After hearing partner's response, you can decide whether to pass, initiate [[User:Brian/Bridge/Control bidding|control bidding]], or bid 4NT, [[User:Brian/Bridge/Blackwood|Blackwood]]. | |
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− | + | ===After a double raise=== | |
− | + | A double raise means that partner responded 3 of your major, showing 4+ card support and 10 to 12 points. Be sure to re-evaluate your hand now that a fit has been found. | |
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− | + | I have 13 to 14 total points → Pass. | |
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− | + | I have 15+ total points and no slam interest → Sign off in game. | |
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− | + | I have slam interest (typically 19+ total points) → Initiate [[User:Brian/Bridge/Control bidding|control bidding]], or bid 4NT, [[User:Brian/Bridge/Blackwood|Blackwood]]. | |
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− | + | ===After a 1NT response=== | |
− | + | Announce "semi-forcing"; this lets the opponents know that the 1NT bid by partner is possibly artificial, not necessarily showing a balanced hand, and is one-round forcing unless your hand is a minimum. | |
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− | + | A 1NT response generally shows 6 to 12 HCP. Rebids should show both strength and distribution. | |
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− | + | I have a one-suited hand with 16- total points → Rebid your major. | |
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− | + | I have a one-suited hand with 17+ total points → Jump-rebid your major. | |
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− | + | I have a lower 4-card suit with 18- total points → Bid your other suit. | |
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+ | I have a lower 4-card suit with 19+ total points → Jump-shift into your other suit (<i>i.e.</i>, bid it at the 3 level). | ||
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+ | I have a higher 4-card suit with 17+ total points → Bid your other suit. (This is called a '''reverse'''.) | ||
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+ | I have a higher 4-card suit with 16- total points → Don't bid the other suit, <i>i.e.</i>, spades; your partner's 1NT response has already denied 4 spades, and you are not strong enough for a reverse. Instead, keep reading... | ||
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+ | I have a balanced hand with 17-18 HCP → Respond 2NT, which is an invitation to 3NT. | ||
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+ | I have a balanced hand with 19+ HCP → Respond 3NT. | ||
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+ | I have a balanced hand with minimum opening strength (12 to 14 HCP) → Pass. Your partner has 12- HCP, so you most likely don't have a game... so stopping in 1NT isn't the worst thing you can do. | ||
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+ | Otherwise (intermediate strength with no lower 4-card suit) → Bid a lower 3-card suit. (Yes, bidding a 3-card suit sucks—it's the yucky part of the 2/1 system. Hopefully the auction works out in the end.) |